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Performance targets Coming ​

ComingThis feature is designed but not in DimSum yet. This page describes how it will work.

The speed DimSum promises: how fast it starts, opens, pans, recalculates and saves, and what you should expect on big plan sets.

Overview ​

  • slow rendering and lag on large plan sets,
  • joist and beam labels that take forever to generate,
  • slow switching to the report tab while the report "generates",
  • bulk property changes on the Estimating tab that only show up after a restart.

DimSum sets hard performance budgets for every release and checks them automatically. Labels, reports and quantities are updated incrementally in the background, so there's never a blocking "generating…" wait.

This page translates those budgets into what you'll experience at your desk.

Where to find it ​

There's no performance screen to operate. Related controls:

  • Settings → Performance: GPU on/off, tile cache memory, background rendering threads.
  • Settings → Storage & Files: cache size and the Clear Cache button.

How to use it ​

You don't have to do anything to get this speed. To keep DimSum at its fastest:

  1. Import vector PDFs whenever you can. They stay sharp at any zoom and support snapping and line extraction. Scans are fine but limited by their resolution.
  2. Scan paper plans at 300–400 DPI if you must scan. Lower resolution looks blurry when zoomed in; much higher just makes bigger files.
  3. Leave the GPU on (Settings → Performance) unless you're troubleshooting.
  4. Give the cache room. A bigger cache means less re-rendering when you jump between pages you've already viewed.
  5. Keep working while big imports run. A 200-page PDF becomes usable within seconds; the rest converts in the background with a progress bar.

Options & settings ​

SettingWhereWhat it doesDefault
GPU on/offSettings → PerformanceHardware-accelerated canvas and 3DNot specified in plan
Tile cache memorySettings → PerformanceMemory reserved for rendered tilesNot specified in plan
Background rendering threadsSettings → PerformanceThreads used to pre-render tiles around your viewNot specified in plan
Cache size / ClearSettings → Storage & FilesDisk space for tiles and 3D meshesSize-limited

Examples ​

What you should expect ​

When you…You should seeBudget
Launch DimSumThe app ready to useUnder 2 s (cold start)
Open a projectThe first page visibleUnder 1 s
Open a very large project (500 MB .dsum)The first page visibleUnder 2 s (plan chunks load lazily)
Import a 200-page PDFThe first page usable; thumbnails fill in as they're readyFirst page under 2 s, rest in the background
Switch pagesThe new page on screenUnder 150 ms
Pan and zoomSmooth motion with no blank patches60 fps; no blank tiles after 250 ms
Go back to a page you've already openedNothing to wait forNo visible loading at all (pre-rendered, cached)
Put a lot of takeoff on one pageNo lag50,000+ shapes per page
Edit a value (e.g. wall height)Every dependent quantity updatedUnder 16 ms in a typical project (about one screen refresh)
Change a property on many tools at once (Estimating tab)Every tool, label and total updatedImmediately; never needs a restart
Work normallyYour changes savedJournal append under 10 ms, after every action
Change a joist spacing or an assembly slotThe joist layout / assembly regenerated, labels includedUnder 50 ms for a typical floor area
Switch to the Reports tabThe report already up to dateInstant (reports recalculate in the background)
Preview a 500-row reportThe preview renderedUnder 1 s
Orbit the 3D viewSmooth motion60 fps with 10,000+ tools/shapes visible
Edit something in 2D with 3D open3D updatedUnder 16 ms (only the affected mesh rebuilds)
Open the 3D view of a full projectThe model on screenUnder 1 s
(Later, cloud) Sync a typical editThe change on your other machineUnder 2 s end-to-end

Why we render the PDF instead of converting it ​

Both approaches pay the same bill in different places:

other takeoff softwareDimSum
ImportRasterises the whole set to TIFF — minutesNear-instant
PanningNothing left to computeRenders tiles as you go
SharpnessCrisp at the TIFF's DPI, and can't get sharper past itTrue vector — re-sharpens at any zoom
ColourFlattened at conversionThe plan as the architect drew it

We keep on-demand rendering: the import wait is real time out of an estimator's day, and losing zoom sharpness is losing the thing that makes a detail readable. But the panning cost is ours to remove, in this order:

  1. An instant low-res backdrop. One small whole-page texture per page, always resident, drawn under the tiles. You'd never see blank canvas — only briefly soft. Most of what "no loading" feels like is simply never seeing a hole.
  2. A cache that survives the session, keyed by page content hash, so the second time you open a job it's already warm.

Measured every run.

Real scenarios ​

  • Big multi-family set. You import a 300-sheet PDF for an apartment complex. Within about 2 seconds the first sheet is on screen and you can start reordering and renaming pages while thumbnails keep appearing.
  • Dense framing page. A floor with several 2x10 joist areas generates thousands of members with labels. Panning stays at 60 fps, and changing 16" O.C. to 12" O.C. regenerates the layout and its labels almost instantly.
  • Deep zoom on a detail. You zoom to 10,000% on a vector PDF to read a tiny note. The lines stay razor sharp because the tiles re-render from the vectors.

The measured numbers ​

MeasureBudgetMeasured
Page switch, first visit< 150 ms35 ms and 106 ms
Page switch, revisitedno visible loading1 ms and 2 ms
Pan frame, median< 16.7 ms (60 fps)7.0 ms both runs
Pan frame, p95< 16.7 ms7.3 ms and 7.4 ms
Blank tiles during the pan00 both runs
Sharp tiles at the end of a hard pan11 of 15, then 6 of 15 — the rest are backdrop, i.e. soft

Both numbers, not the better one. A cold page switch varies with what the pre-render pass has reached; 106 ms is still inside the budget and is the more honest one to plan against. The pan numbers barely move, which is the point: panning is the thing you do all day.

p95 rather than the median, because a stutter is what you feel; a good average with a bad tail is a bad experience. Blank tiles are pass/fail: the rule is "Never blank — soft is fine, blank is not", so a stretched backdrop counts as drawn and a hole does not.

The caveat that matters. This is an almost empty page. Until then these numbers prove the tile pipeline, not the whole picture.

Tips & shortcuts ​

  • Page through with PgDn / PgUp and levels with Ctrl+PgDn / Ctrl+PgUp; page switches are designed to be near-instant.
  • Hide tool types you're not working on (View tab) to reduce visual clutter on dense pages.
  • If a raster scan looks soft when zoomed in, that's the scan's resolution limit, not a rendering problem.

Rules, limits & edge cases ​

  • Raster detail is limited by scan resolution. Beyond it, pixels are smoothed/magnified.
  • "Typical project" and "typical floor area" are the benchmark baselines; very large or unusual projects may take longer on recalculation and regeneration.
  • Budgets assume the GPU is enabled.
  • The sync budget applies only to the later cloud service; v1 is local.
  • During the build, speed is measured on the Windows machine; macOS/Linux numbers are verified before the commercial release.
Planbase Estimating LLCDimSum Takeoff
Sheet titlePerformance targets
SectionJobs & files
StatusComing
ScaleNTS
Sheet51 / 57

DimSum Takeoff by Planbase Estimating LLC · Kansas City, Missouri